Author Archives: Thomas

ANDROID!

Kaboom! The Silent Age Episode One has finally been released for Android devices! That’s right, after ages of extensive playtesting and bug fixing, Joe’s finally going Android. Go get it, play it, rate it, love it or hate it and … Continue reading

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Nomination! Indie Night!

The Silent Age has been nominated for the Nordic Game Awards in the category Best Artistic Achievement Award 2013. Yeah, that’s right. All the artsy fartsy stuff we put in the game finally pays off. The award show is held … Continue reading

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Go Play It!

The rumors are true. The first part of Joe’s epic misadventures is out there! The Silent Age Episode One has landed on the App Store. Go play it fanboys and fangirls! Episode One is 100% free. If you like it, … Continue reading

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Evolution

Joe, the main protagonist of The Silent Age, has undergone numerous iterations before ending up wearing a tight boiler suit and a moustache. Here are the stages from start to finish: Square Joe Joe came to life in 2011. At … Continue reading

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First Playthrough on an iPad

That’s right – The Silent Age Episode One is finally up and running on iOS devices! We can now tell exactly how it feels to tap the screen instead of clicking with a mouse. We can now enjoy the soundtrack … Continue reading

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March update

It’s spring time! In Denmark this means the weather changes from constant grey to slightly less grey. We Scandinavians can now actually go outside without worrying about frost bites and even the Sun occasionally stops by on its way to … Continue reading

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Crunching

We’ve been crunching! We’ve been at work all through the weekend from 8.30 in the morning, which is really early for an indie games company. The story guy, the programmer guy, the game designer guy and the sound designer girl … Continue reading

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Slicing

They did it to the latest Twilight Saga and Harry Potter movies. They did it in Berlin and Korea. Now we’re doing it: We’re slicing up the game! We have been working on The Silent Age for… well… ages! Let’s … Continue reading

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Nordic Game Jam

This weekend, the House on Fire team participated in the Nordic Game Jam, an annual event, where programmers, graphic artists and nerds in general meet up for a world wide game making rendez-vous! The House on Fire Team split into … Continue reading

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Aloha 2012

2011 ends! Tonight! According to the Mesoamerican Long Count Calendar and the great German movie director Roland Emmerich, 2012 marks the End of the World As We Know It. Fortunately the cataclysmic events will not occur until December 21, so … Continue reading

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