Just wanted to let you know that we are very close to finishing the game now that all the locations are drawn. All the texts and puzzles are being tweaked right now, and we are polishing the game to make it an awesome playing experience for you guys.
We’re currently adding particles to all the scenes (those tiny little thingies that make the game look more alive, like rain, dust and smoke).
Morten Mygind, our talented sound designer, has been adding sound to the game, and apart from having a quick run through to assure everything sounds just right, he’s also done with his part.
We have been playing the game over and over again and found a number of bugs which needs to be adjusted before we can call the game done. It is mainly just some small errors that we need to fix in order to make The Silent Age Episode Two feel right.
And we are crunching, really crunching. Working 7 days a week without any breaks. But it will be worth it, because I know you guys are impatient to start playing the game. And believe me, we are even more impatient to hand the game over to you guys and hope you will love it as much as we love making it.
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